Have you ever watched your child working on a writing assignment on a school device brought home from class? Some children keep both hands on the keyboard and type steadily, while others search for letters with one finger and lose track of what they wanted to say. The same assignment can take very different amounts of time.
One reason for that gap is typing speed. Japan's Ministry of Education, Culture, Sports, Science and Technology (MEXT) has published interim KPI targets for Japanese text input: 40 characters per minute for elementary students and 60 characters per minute for junior high students. In the FY2024 First Typing Skills Certification, 45.0% of elementary students and 50.8% of junior high students reached those KPI levels. Around half of students are still below a practical input-speed benchmark for learning activities.
FY2024 First Typing Skills Certification: students meeting the KPI: elementary 45.0%, junior high 50.8%
(Source: EdTechZine, "FY2024 First Typing Skills Certification Results Released")
Input Speed Directly Limits How Much Children Can Think Through
Typing is not just data entry. It is the outlet between thought and expression. Even when a child has a clear idea, a slow typing speed can interrupt the flow. By the time the sentence appears on the screen, the first idea may already be gone.
Essays in elementary school, reports in junior high, inquiry learning in high school, programming trial and error, and prompts for generative AI all require children to turn their thoughts into text quickly. In the same 45-minute class, a student above the 40-character benchmark and a student typing half as fast can complete very different amounts of work. Typing speed is a basic condition before academic ability can fully appear.
National Achievement Tests Are Moving Toward CBT
Through the GIGA School Initiative, one device per student has been provided across Japan's elementary and junior high schools. Roman-letter input is introduced from Grade 3, and schools are working toward age-appropriate typing goals in the upper elementary years. Even so, most schools do not have a large block of class time dedicated only to typing, so actual proficiency is strongly affected by practice outside regular lessons.
In the 2026 National Assessment of Academic Ability, junior high English will be conducted by CBT (computer-based testing), following junior high science in 2025. MEXT has stated that the assessment will fully transition to CBT from FY2027. While full CBT for the Common Test for University Admissions has been postponed for the time being, individual universities are already exploring and adopting CBT in admissions. For junior high and high school students, keyboard fluency is becoming a skill that can affect test performance directly.
Three Practical Tips for Practice at Home
Typing improves best through short, frequent practice after correct finger placement is learned. These three points are enough to change the pace of improvement:
2. Build the habit of typing without looking at the keyboard. Touch typing has a higher ceiling than hunting for keys with the eyes. The earlier children learn to look at the screen, the better.
3. Practice ten minutes every day. Short daily repetition is more likely to become motor memory than one long session on the weekend. Free practice sites such as e-typing and TypingClub are enough.
Digital Kodomo BASE also develops and provides a free browser-based keyboard practice app, Keyboard Dojo. Children can clear stages and meet boss characters as they practice, so please try it together at home.
Examples of Keyboard Dojo boss characters (24 in total)
Having a Computer at Home Is Becoming a Prerequisite
A 2024 survey by NTT DOCOMO Mobile Society Research Institute found that about 70% of elementary and junior high students use school-loaned devices at home, and about 60% use them for homework. But the amount of text typed for homework is limited, and bringing a device home does not automatically create typing practice. About 30% do not use loaned devices at home, so opportunities to touch a keyboard outside school can depend heavily on the household environment.
Digital Kodomo BASE, a nonprofit based in Ota Ward, Tokyo, provides free access to computers so children without a computer at home can practice freely. Our goal is to make typing, programming, and generative AI experiences available to every child, regardless of what equipment their family owns.
References
- EdTechZine, "FY2024 First Typing Skills Certification Results Released" https://edtechzine.jp/article/detail/11622
- MEXT Leading DX School Initiative, "How Are You Teaching Typing?" https://leadingdxschool.mext.go.jp/feature/2144/
- MEXT, "Implementation of CBT for the National Assessment of Academic Ability from FY2025 onward" https://www.mext.go.jp/content/20241105-mxt_chousa02-000038669_2.pdf
- National Center for University Entrance Examinations, "About CBT" https://www.dnc.ac.jp/research/cbt/
- NTT DOCOMO Mobile Society Research Institute, "About 70% of Elementary and Junior High Students Use School-Loaned Information Devices at Home" https://www.moba-ken.jp/project/children/kodomo20241024.html